AGRIPPINA: Empress Of Rome
The process of drawing the concept and designing the costume began by taking as a starting point clothes from the period of ancient Rome, modern clothes, and a rich palette of futuristic shapes. After the 2D sketches are completed, the open-source program Blender is used to model parts of the characters using various operations. For 3D digital sewing of costumes is used the Marvelous Designer, which allows us to turn a drawn 2D cut of a pattern into realistic 3D clothes. Everything is textured in Substance Painter.